Riftbound's T1 Worlds Signature Drawing: Dates, Print Run, and What the $360 Bundle Is Actually Worth

Riot's T1 2025 Worlds Champion Signature Edition: drawing dates, the 2,025-per-card print run, and how $360 compares to Riftbound's Signature tier.

Riot is selling the T1 2025 Worlds Champion Signature Edition by lottery, not by preorder. Registration runs August 14, 9AM PST to August 17, 6PM PST, winners are emailed from August 20 with a 24-hour purchase window, and the bundle costs $360 / €384 plus shipping. Riot says 10,125 versions exist — which works out to exactly 2,025 copies of each of the five cards, matching the 1-to-2025 serial range.

That last number is the story. Riftbound — the League of Legends TCG by Riot Games — has never published a print run for a signature-treatment card before. This one arrives with the supply already stated, which changes how it should be priced.

The five priciest cards in Riftbound's existing Signature tier with TCGplayer asks, August 10, 2026
The reference class: Riftbound's existing Signature tier, whose cheapest card asks $450 — well above the $360 T1 bundle. Top 5 of 24 priced cards, TCGplayer asks, August 10, 2026. Data: Cardlogs.

What is the T1 2025 Worlds Champion Signature Edition?

A five-card bundle commemorating T1's sixth World Championship, their third consecutive title. Each card carries all-new art in a unique frame, chosen by the player it represents:

T1 player Card Note
Doran Ambessa, The Wolf
Faker Galio, Indefatigable
Gumayusi Miss Fortune, Buccaneer
Keria Seraphine, Not Alone From the upcoming Radiance set; not legal for play until Radiance releases
Oner Xin Zhao, Vigilant

One card in each bundle is randomly gold-stamped with that player's signature, at a stated 1:5 ratio per player, and serialized from 1 to 2025 — the year of the win. The bundle is English-only.

Read literally, that means every bundle contains one stamped card and the player is the 1-in-5 variable, putting roughly 2,025 copies of each player's stamped card in existence. Riot's wording also permits a stricter reading, in which only one bundle in five carries a stamp at all and the per-player figure drops near 405. Riot has not disambiguated it, and the difference is a factor of five on the scarcest thing in the product. Treat any pricing built on the tighter reading as unconfirmed.

When does the Riftbound drawing open and close?

Riot's own schedule, verbatim from the FAQ:

Step Riot's stated time UTC (reading PST as US Pacific daylight time)
Drawing opens August 14, 9AM PST 16:00 UTC, Aug 14
Drawing closes August 17, 6PM PST 01:00 UTC, Aug 18
First-round emails August 20, 9AM PST 16:00 UTC, Aug 20
Purchase window 24 hours from your email
Shipping begins September 2

Two details worth carrying into your calendar.

Riot writes "PST", but California is on Pacific daylight time in August. If Riot means the actual local clock, the UTC column above is right and the close is 03:00 CEST on August 18. If Riot means PST literally, everything shifts one hour later. Enter early rather than testing which.

The window is 81 hours, not 48. Riot's general policy text describes signup as "a 48-hour window", but this drawing's own schedule runs from 9AM on the 14th to 6PM on the 17th. The specific schedule wins over the boilerplate, and there is no reason to assume the shorter one.

How does the Riftbound drawing actually work?

Riot has replaced the conventional release with a randomized allocation. The mechanics, all from the official FAQ:

  • Registration is a single submission. You cannot change your selection or add products afterwards.
  • Selection is entirely random, with layered checks that the account is real and not fraudulent.
  • If drawn, you receive a cart link valid for 24 hours. Decline it or let it lapse and your chance at that product ends.
  • Unpurchased stock returns to the store and is re-drawn in waves, only among people not yet selected for that product. Waves continue until the merch store is out.
  • If you are drawn for multiple products you can remove items from the cart, but removal is final.
  • "Fulfillment" means packaging and shipping, not delivery. Riot says fulfillment begins on the product's wide release date.

Riot's answers give three different shipping signals — "product shipping beginning September 2nd", "we anticipate shipping to begin in early September", and "fulfillment the day of the product's wide release". September 2 is the only hard date in there; the rest is hedging. Plan on early September and do not build a gift deadline on it.

Why the drawing format matters for the secondary market

A lottery with rolling re-draws is a structurally different launch from a first-come-first-served drop, and the difference shows up in price.

A conventional Riot merch release sells out in seconds, produces a sellout headline, and hands the early secondary market a scarcity story it can trade on before anyone has seen supply. A drawing does the opposite: there is no sellout moment, allocation is spread across waves that can run for weeks, and everyone who wanted one had an equal, free entry. The people who get product are, by construction, less concentrated among resellers than in a bot-driven drop.

That is a demand-side dampener on the day-one flip. It says nothing about where the cards settle a year out.

The supply side is more unusual. Riot published the number. Riftbound's existing chase tier has never had one, which is exactly why it prices on argument rather than arithmetic. Here the pool is fixed at 10,125 bundles and 2,025 serials per card before a single copy has traded.

What does Riftbound's existing Signature tier actually trade at?

This is the closest reference class that exists, and Cardlogs tracks all of it. Riftbound already has a Signature tier — the *-suffixed printings from Origins and Spiritforged, pulled from packs rather than sold direct.

According to Cardlogs market data, all 24 priced Riftbound Signature cards traded above $360 as of August 10, 2026, with a median TCGplayer ask of $1,050 and a median eBay sold price of $986. The cheapest card in the tier, Karma - Channeler (Signature), asks $450 and last sold at $400.

Rank Card # Set TCGplayer ask eBay sold Cardmarket (USD)
1 Ahri - Inquisitive (Signature) 227* Spiritforged $6,600.00 $5,000.00 $3,646.87
2 Kai'Sa - Daughter of the Void (Signature) 299* Origins $6,399.99 $2,900.00 $2,695.79
3 Ahri - Nine-Tailed Fox (Signature) 303* Origins $3,800.00 $3,349.99 $3,138.27
4 Irelia - Fervent (Signature) 225* Spiritforged $2,300.00 $2,000.00 $1,521.99
5 Jinx - Loose Cannon (Signature) 301* Origins $2,250.00 $2,250.00 $1,903.31
6 Miss Fortune - Bounty Hunter (Signature) 309* Origins $2,000.00 $1,900.00 $1,320.71

TCGplayer asks, eBay sold prices and Cardmarket prices, all as of August 10, 2026. Cardmarket converted at the EUR/USD rate in that night's Cardlogs conversion (1.17).

Do not read that table as a valuation of the T1 bundle. It is a different product in three ways that matter: those cards were pulled from packs at unknown odds, their print runs have never been published, and — the difference most coverage misses — the signature on them is the illustrator's, not a player's. Look at the cards themselves: the handwritten autograph across Kai'Sa, Nine-Tailed Fox, Irelia and Loose Cannon matches the artist credited in each card's own footer, Jason Chan, Airi Pan, Bo Chen and Sean Yang respectively.

That makes the T1 bundle the first Riftbound product where the person signing is not the person who drew it. There is no Riftbound precedent for an esports autograph tier, which is precisely why the existing Signature tier can bound the conversation but cannot price it.

What the tier does establish is a floor for that conversation. Five cards for $360 is $72 per card at issue, and nothing in the existing Signature tier has traded near that number.

Is the scarcity real? What the population data says

Print runs are unpublished for the pack-pulled tier, but graded populations put a hard floor under them.

According to Cardlogs population data, 18 GemRate-resolved Riftbound Signature cards account for 6,279 graded copies — 4,426 PSA and 1,853 BGS — as of August 10, 2026, at a median of 233 PSA slabs per card. The tier leader, Ahri - Inquisitive, alone carries 423 PSA slabs.

Those are the copies people paid to encase. The true print runs are necessarily well above them, which means the existing Signature tier is not a sub-1,000 rarity — it is a low-thousands one that has never had to prove it. At 2,025 copies per card, the T1 cards land in the same order of magnitude, with the difference that the number is Riot's, in writing, before the market opens.

We cannot compare the two print runs directly, because only one of them exists as a number. Anyone telling you the T1 bundle is scarcer or more common than the Origins Signature cards is guessing.

The euro price is the trap

This is the finding European buyers should act on.

The bundle is $360 in dollars and €384 in euros. At the EUR/USD rate in Cardlogs' August 10, 2026 conversion (1.17), €384 is about $449 — roughly 25% above the dollar price for the same product.

Now look at where that product resells. According to Cardlogs, the Riftbound Signature tier sells on Cardmarket at a median 0.64× its TCGplayer ask, so European secondary prices for this class of card run roughly a third below US asking prices. Ahri - Inquisitive asks $6,600 on TCGplayer and $3,647 on Cardmarket. Kai'Sa asks $6,400 and $2,696.

A European buyer therefore pays about 25% more at issue into a market that has historically cleared these cards a third cheaper than the US one. If the plan is to hold the bundle sealed for the art and the moment, that is a non-issue. If the plan is to flip, the euro leg is the wrong side of both trades.

What Riot did not answer

Four gaps in the FAQ that collectors keep asking about, and Riot addresses none of them:

  • No regional eligibility. The FAQ never states which countries can register or where Riot will ship. The product is English-only and priced in USD and EUR, which implies but does not confirm the answer.
  • No per-person limit. Nothing caps how many bundles one drawn account may buy, or prevents multiple entries across accounts beyond the fraud screen.
  • No resale policy. Riot does not restrict resale, void warranties, or say anything about secondary listings.
  • No odds. Riot will not say how many people entered or what the selection probability is, and given the wave structure it will not be knowable after the fact either.

The wave mechanic is the practical answer to the last one. Because Riot re-draws among people not yet selected until stock runs out, not being drawn on August 20 is not the end. Entering is free and the downside is an email.

Where this data comes from

Cardlogs aggregates prices nightly from TCGplayer, Cardmarket and eBay sold listings (via PriceCharting) across 1,495 tracked Riftbound cards, plus PSA and BGS population data from GemRate. Prices in this article are the August 10, 2026 nightly snapshot.

Two screens apply to every number above. Cards are only quoted where a second venue corroborates the first — every Signature card in the table carries a TCGplayer ask, a Cardmarket price and, for 23 of the 24, a real eBay sold comp. Populations are only attributed to a specific printing where GemRate resolved that printing's own population record; six of the 24 Signature cards are unresolved and are excluded from the 6,279 count rather than folded in.

The Cardlogs Market Cap Index is our chain-linked measure of a game's total tracked value, built so that cards entering or leaving the corpus do not move the index. Cardlogs Box EV is the expected singles value of a sealed booster box, computed from live singles prices against the box's own pull structure — the T1 bundle has no EV because its contents are fixed and known, which is the point of it.

The short version

The T1 2025 Worlds Champion Signature Edition is a fixed, published, five-card product at $360, allocated by lottery over rolling waves, shipping from early September. The print run is stated: 10,125 bundles, 2,025 serials per card, one gold-stamped signature per bundle at 1:5 per player.

Riftbound's existing Signature cards all trade above the bundle's full price, and every one of them got there without a published print run. This one starts with the number known. That is a better basis for a decision than any pre-launch ask, and it is why the interesting question here is not "will it sell out" — it will not, in the usual sense — but what a Faker-stamped card does once 2,025 of them are in the wild.

If you want to follow that, track the Riftbound market on Cardlogs — live TCGplayer, Cardmarket and eBay sold prices across 1,495 cards, on web, iOS and Android. Related reading: the most expensive Riftbound cards, Riftbound graded populations and gem rates, Vendetta pull rates and this month's Riftbound market watch.

Frequently asked questions

How do I enter the Riftbound T1 Worlds Signature drawing?

Registration opens August 14, 2026 at 9AM PST and closes August 17 at 6PM PST on Riot's merch store. Selection is random. If drawn, you get an email from August 20 with a purchase link that works for 24 hours. Riot re-draws in waves among people not yet selected until stock is gone.

How many T1 2025 Worlds Champion Signature Edition bundles are there?

Riot says 10,125 versions were produced, in English only. Each bundle contains one of five champion cards serialized 1 to 2025, so the arithmetic reconciles at exactly 2,025 copies per card. That makes this the first Riftbound signature product with a published print run.

Is the $360 Riftbound T1 bundle worth it?

As of August 10, 2026, all 24 priced Riftbound Signature cards trade above $360, with a median TCGplayer ask of $1,050. That is a reference class, not a valuation — those are pack-pulled chase cards with unknown print runs, while the T1 cards are a direct-sale product with a published run of 2,025 each and no trading history.

Why is Riot using a drawing instead of a normal preorder?

Riot says it moved away from a conventional release so preorder product reaches actual buyers. Entry is a 48-hour-style signup window with random selection and fraud checks, and unclaimed stock is re-drawn in waves. For the market, that removes the instant-sellout signal that usually drives a day-one secondary premium.

Which T1 card should collectors want most?

Each bundle carries one gold-stamped signature at a stated 1:5 ratio per player, so demand should concentrate on Faker's Galio, Indefatigable. There is no precedent to price it: Riftbound has never released an esports-signature product, and no serialized Riftbound card has a trading history.